Magic Tier:
Tier 1 Magic:
The strongest form of magic that anybody is capable of wielding in their possession. Lost Magic such as the Dragon Slayers and the Ark of Time are two examples of such power. Due to their incredible power, mages will be forced to specialize in such power and incapable of learning other forms of magic.
Tier 2 Magic:
Advanced magic, such as elemental and powerful energy magic lives in this area. Usually starting about even with the other tiers, Tier 2 magic has an exponential strength early on.
Tier 3 Magic:
Mages of this tier acquire magic that are derived from other magical equipments. Stellar Spirit Mages and Ex-quip Mages are merely two examples of such mages. Even though the potential of such mages is great, they are still ranked as Tier 3 since most of them will start off weak and will be vulnerable if their equipment/item are taken away from them.
Tier 4 Magic:
This form of magic hardly has any true fighting power or effect at all. They support their comrades in battle, and usually do not deal direct damage to their opponent, though there are rare cases.
Bonus Magic TypesTier 4 and
tier 3 may gain two additional magic types once they achieve the requirements. Although
tier 2 may also get a second magic type, but not a third.
Tier 1 may not gain any additional magic types what so ever.
Some rules- Tier 4 may gain a Tier 1 magic type for it's third magic type.
- Tier 3 cannot get a Tier 1 magic type, and may only get up to Tier 2 magic types.
- Tier 2 is limited to one magic type, and is limited up to another Tier 2.
If you have any concerns, questions or comments please feel free to PM me or ask in the OOC section.